Abstract:
3D objects reconstruction is frequently
used in various fields such as product design,
engineering, medical and artistic applications. In
this paper, we proposed the automatic 3D building
and reconstruction system of a real object.
Delaunay Triangulation method is applied for
generating the 3D triangles and faces with the
extracted 3D vertices of an object obtained from
raw data files. Delaunay based algorithm is
modified in a way and surface reconstruction is
done to produce the reconstructed 3D object. The
proposed system was developed by using
OpenGL(Open Graphic Library), which is the
most widely adopted 2D and 3D graphics API in
the industry, bringing thousands of applications to
a wide variety of computer platforms. OpenGL
exposes all the features of the latest graphics
hardware. Modified Delaunay Triangulation gave
faster processing time in generating triangles by
removing duplicate points, non Delaunay triangles
and clockwise triangles. Incremental process of
modified DT is also flexible for multiple point
cloud system.